We have set sail with our new vessel! The Wind Seeker. And we have decided to engage in some honest trade in that matter. I recruited a fair number of sailors to travel with us and we set out from New Madrid to make our fortunes... and save the world.
It wasn't long before we were a day's travel from Jomba Town, where our prior-identities rescued a number of slaves! But here we spotted some distressed folks shipwrecked on an island. This seemed like a perfect opportunity to rescue some more people and get ourselves a good reputation going forward.
The reef surrounding the island was difficult, and so we had to leave our Brigantine anchored away from it while we took a long boar to the beach. Land Sharks, of some sort, assaulted us. They were able to travel from the water to the ship rather easily and were quite problematic. Nothing too difficult, of course, but they did try to bite Helene... a lot.
But this is where things changed... and went back to being just like before. Krastus began attacking Carlton. For no reason which we could immediately see, but then Carlton shouted that Krastus was using a blood-dripping axe... again! It seemed our Crab Archmage reforged the pieces of the broken axe into a new axe and was, once again, under some sort of berserking rage.
I had to abandon Helene to her own devices while I tried to disarm Krastus and save Carlton. After all, Sharks are dangerous, but a battle-hardened archmage is downright deadly.
In the course of our fighting, the long boat drifted and crashed into a set of rocks, sending us flying. I hit the ship itself, while many of the sharks, and our crew were hurled into the water. Helene was very bad off, but I was able to swim to her, and distract the sharks while Carlton and Sira made shots to kill them...
We made it to the island, at least... and things are the same... no one is here. We were duped. All I heard was some little girl giggling and there are no survivors around to rescue. Some sort of magic, for sure, and our ship is damaged so we HAVE to go deeper in the island and search out some hardwood to get back to the Wind Seeker.
It wasn't long before we were a day's travel from Jomba Town, where our prior-identities rescued a number of slaves! But here we spotted some distressed folks shipwrecked on an island. This seemed like a perfect opportunity to rescue some more people and get ourselves a good reputation going forward.
The reef surrounding the island was difficult, and so we had to leave our Brigantine anchored away from it while we took a long boar to the beach. Land Sharks, of some sort, assaulted us. They were able to travel from the water to the ship rather easily and were quite problematic. Nothing too difficult, of course, but they did try to bite Helene... a lot.
But this is where things changed... and went back to being just like before. Krastus began attacking Carlton. For no reason which we could immediately see, but then Carlton shouted that Krastus was using a blood-dripping axe... again! It seemed our Crab Archmage reforged the pieces of the broken axe into a new axe and was, once again, under some sort of berserking rage.
I had to abandon Helene to her own devices while I tried to disarm Krastus and save Carlton. After all, Sharks are dangerous, but a battle-hardened archmage is downright deadly.
In the course of our fighting, the long boat drifted and crashed into a set of rocks, sending us flying. I hit the ship itself, while many of the sharks, and our crew were hurled into the water. Helene was very bad off, but I was able to swim to her, and distract the sharks while Carlton and Sira made shots to kill them...
We made it to the island, at least... and things are the same... no one is here. We were duped. All I heard was some little girl giggling and there are no survivors around to rescue. Some sort of magic, for sure, and our ship is damaged so we HAVE to go deeper in the island and search out some hardwood to get back to the Wind Seeker.
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