Sunday, December 28, 2014

Sira Saran: Make a Wish it may come true, almost!

So we sail the 50 fathom seas on the search for adventure and the three hags to make the world a nice place again. This brings up all kind of strange encounters.
The most notable encounter we met this voyage was a statue. A very strange one indeed.
It came to life the moment we approached it, and for a trial of strength it grants a wish.
That said, some people always jump for the very obvious treasure.
So Carlton jumped on it and did a duel with himself that he barely survived, still he did and wished for, what I guess is a childhood dream of himself, a real brother.
Next was Krastus, making a spectacular firework, and survived against all odds his alter ego did throw at him. He wished for a intuitive understanding of magic.
Then our capt'n jumped in and after a really breathtaking melee he wished to become really strong.
From one moment to the next he turned into a huge grael. That was surprising! Giving it the fact that he is stronger now then before he got his wish!
I did not jump at the treasure. I really fear that I would die on my alter egos first shot, not a nice idea!
So I passed and so did Helene.
We proceeded further to Terras and remembering our last run into port we did a landing on the beach. Fighting through the jungle over the hills to Terras we encountered a patrol.
And then the unexpected happened the guards thought of Carlton as his brother! And it seems he is a nice guy to remember, because the guards went all over Carlton with questions.
Not to mention that there is a bounty on the crazy archmage "Mad Krastus"!
They went their way and we did proceed to Terras which was an amazing site to behold! A huge shipyard for only one ship, like a floating city, with a garrison around it and a lot of soldiers.
I really don't know how we could rescue a shipwright out of the mess.

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