People always seem to want to play with my eyes. The captain tried to guilt me into selling my eyes to some mystic lady - who in the end chided him for that. An odd man, our captain. And odder still, for when we lit the smelly incense to create the right atmosphere for the mystic woman when she came aboard and when she did...well. She saw great evil.
Amusingly, she saw that in the captain. And she fled, offering us a refund - which is nice. On the downside shortly after the captain's shadow detached and ran away, presumably to abuse small blond boys. That is not a good habit for a man's shadow to have - and we will have to go and see the captain's little devil friends about that. Otherwise we'd get a reputation.
In the meantime we had picked up a mission, to rescue another small human from another not so small human. For some reason my suggestions to blast our way in were rejected and we tried to be stealthy. We were not amazing, but thankfully the guards at the compound must suffer from old age or some form of defect. Clearly not scurillians.
Once inside we again rejected the plan to start fires to distract the guards - there is only one way in. The captain decided to tie up the doors on the bunkhouse....and again not start a fire...and have us rush the front door to break in.
Helene used her weird magic to try and stun the men. It didn't work. She tried again, it didn't work. As a result I charged the two men and attacked them. The others came to help but thankfully my magic and my pincer dealt with the two guards.
As we snuck in, we went to the stairs - Helene did her duty and took out two more - and I followed the captain. Now, now we have to find the girl. And then escape without being caught. I predict we might do one of those things, but not both. Still, I have not yet shown the crew my new tricks with magic.
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