Tuesday, July 29, 2014

Krakens. Always bloody Krakens.

So, we decided to betray the slavers.

Not surprising really, but we probably should have had a better plan than 'Sneak up on them'. As it was, they snuck up on us. This was not a huge problem at first, but quickly escalated as after I moved to engage some of the men Carlton informed us were sneaking up on us there was a huge gust of wind behind me. Just like my own bursts. It seems they had their own wind mage - which is terribly derivative of them, but I suppose I cannot pretend to be the only wind mage in caribdus.

Having dispatched the men I was near, I turned and realised the true evil of this news - it was a Kraken. Those foul, duplicitious, twisted, squid-based immoral beasts. As a side note, they were also trying to kill Helene and doing a good job of it.

I charged forward, I could hear cannon being fired off in the direction of the beach - but I assumed the Captain would either be winning or napping by now, so I'm sure he was fine. I 'threw' bursts in front of me, trying to knock the Kraken down. Finally, on the second burst I pegged him and then, as I closed in to feel the satisfying crunch of his neck beneath my pincer....I heard a bang and saw the kraken fall down dead. Carlton had stolen the satisfaction from me. I turned and ran at him.

I was not sure if I intended to hit him or save him, but by the time I got there it turned out I had to save him. I buried my warhammer into one opponent - clearly I do not know my own strength - and the others were dispatched. Surveying the after effects we marched out of the forest to see who was left alive. The captain, helpfully, was. And I got my 100 pieces of eight back. So all in all it turned out quite well. Though I'm not sure if anyone will pay bounty for all these corpses. Still, captain's problem and all that.

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